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- From: sham@cs.arizona.edu
- Newsgroups: rec.models.rc,news.answers
- Subject: R/C Flying: Part 1 of 2/rec.models.rc FAQ
- Summary: A Beginner's Guide to Radio Controlled Flying
- Message-ID: <27674@optima.cs.arizona.edu>
- Date: 7 Dec 92 15:00:10 GMT
- Expires: 18 Jan 93 15:00:08 GMT
- Sender: news@cs.arizona.edu
- Reply-To: shamim@cs.arizona.edu
- Followup-To: rec.models.rc
- Organization: Dept. of Computer Science, University of Arizona
- Lines: 398
- Approved: news-answers-request@MIT.Edu
- Supersedes: <26083@optima.cs.arizona.edu>
-
- Archive-name: RC-flying-FAQ/part1
- Last-modified: Aug. 24 1992
-
- Greetings! This is the "Radio Control (R/C) Flying" help file, containing
- information of general interest to beginners. This file is posted regularly
- (every 28 days). I have tried to address all questions a beginner may have; if
- your question isn't here, please send it to me so I can include for the next
- person needing help.
-
- Remember, no amount of FAQ reading can substitute for an instructor!
-
- Shamim Mohamed
- shamim@cs.arizona.edu
- {uunet,cmcl2,noao..}!arizona!shamim
-
- ============================== Cut Here ======================================
-
- Authors:
- W.A. - Wayne Angevine (angevine@badger.Colorado.EDU)
- G.H. - Gary Hethcoat (gdh@dobbs.Eng.Sun.COM)
- K.S. - Ken Summers (cs3871aa@triton.Unm.EDU)
- S.M. - Shamim Mohamed (shamim@cs.Arizona.EDU)
-
- Thanks to the following for comments and reviews:
- Dave Burritt (drb@druwy.Att.COM)
- Jeff Capehart (jdc@reef.Cis.Ufl.EDU)
- Warren R Carithers (wrc@cs.Rit.EDU)
- Carl Kalbfleisch (cwk@boomer.Ssc.GOV)
-
-
- Contents:
-
- -Part 1
- General -- Organizations, radios -- (S.M.)
- Building -- Kits, ARFs and Scratchbuilding -- (S.M.)
- The rec.models.rc ftp site
- -- to get plotfoil, airfoil data, circuit diagrams &c. --
- Learning to Fly -- Instructors, Pre-flight checks -- (S.M.,G.H.)
- Gliders -- Launching, Staying Up, Recommendations and Costs
- -- (S.M.)
- -Part 2
- Power (gas) -- (G.H.,K.S.)
- Electrics -- Advantages, Equipment, Motor Specs., Recommendations --
- -- (W.A.)
- Some Aerodynamics -- Speed, Turning, Stalls -- (S.M.)
-
- :::::: -- General -- ::::::
-
- >Should I start with powered flight, or with a glider?
-
- Depends on preferences. I prefer gliders; that's where I started. The
- 2m (6 foot wingspan) class is a good size---large enough to be easy to
- fly but small enough for easy transport. Gliders are easier to fly and
- more acceptable to the non-flying community---no noise or mess. Gliders
- are also cheaper (at least the trainers are) than powered planes---no
- fuel, batteries, starter etc. to worry about. Electric Flight is silent
- and clean so finds greater acceptance from neighbours etc. at the
- flying field, although some people feel that electrics are not
- robust/easy enough for beginners. There is a little more paraphernalia
- - you may need spare battery packs, but you can fly from smaller
- fields. Power will let you fly longer, and your model doesn't need to
- be as light as with electric (so it's likely to be easier to build);
- however, you may have to go to a field far from populated areas. The
- type known as "40 size" are the most popular, about 50" wing span and a
- .40 cu. in. engine.
-
- >Are there any organisations etc. I can join for information?
-
- Ask at your local hobby shop---there may be a club in your neighbourhood.
- This is the best way to meet other pilots and find an instructor. Most
- pilots will more than glad to help you out. If you can find a club, for
- an instructor, choose someone who is smooth in flying his/her plane and
- that you get along with. Remember, the ones best at flying (hangar or
- otherwise) may not always be the best instructors.
-
- An organisation well worth joining is the Academy of Model Aeronautics
- (AMA). They are the modellers' main voice where it matters---they
- liaison with the FCC, the FAA and Congress. It is an affiliate of the
- National Aeronautic Association (NAA) and is the US aeromodeling
- representative of the Federation Aeronautique Internationale (FAI).
- Membership in the AMA also gets you $1,000,000 of liability insurance,
- without which most fields will not allow you to fly. You also need to be
- an AMA member to participate in contests. Besides, you also get a
- magazine, `Model Aviation' which is rather good in itself, and it keeps
- you informed about the state of the hobby. So JOIN AMA!!! You can write
- to: Academy of Model Aeronautics, 1810 Samuel Morse Drive, Reston, VA
- 22090. Membership is $40 per year (and well worth it). Their phone number
- is (703) 435 0750.
-
- --- Radios:
-
- >Since a trainer needs only 2 or 3 channels, should I get one of the cheap
- > radio systems?
-
- Don't bother with the cheap 2 or 3 channel sets---get a 4-ch system.
- It will come with NiCad rechargeable batteries and (usually) 3 servos;
- this is the most popular and most cost-effective kind of system. You can
- put the main pitch control (elevator) and the main turning control (in
- this case the rudder) on one stick, which is how most people (and thus
- most instructors) fly. The cheaper systems come with the controls on
- separate sticks and you will have tough time finding someone willing to
- teach you with that setup.
-
- >What is a "1991" system?
-
- Strongly recommended! A "1991" system is so named because in 1991 the
- radio control frequency regulations changed, which effectively made the
- "old-style" radios unusable. The "old-style" radios have a separation
- between channels of 40 kHz. In 1991, a separation of 10 kHz will be
- needed, this even though R/C channels will still be 20 kHz apart---because
- the FCC in their infinite wisdom have created channels for pagers and such
- _between_ the R/C channels, i.e. 10 kHz away from our frequencies. The
- Airtronics VG4 FM series is an inexpensive example, and is about $120 mail
- order.
-
- If you can afford it, a system that has a "buddy box" is a really good
- idea. This is an arrangement where the instructor's radio is hooked up to
- yours, and he just has to release a button on his radio to take over
- control, rather than wrestling the radio from your grip. If you do this,
- be aware that you need to get the same (or compatible) radio as your
- instructor.
-
- :::::: -- Building -- ::::::
-
- >Should I start with plans and build my own plane from scratch, buy a kit
- >plane with wood and plans included, or go with one of those everything
- >included ready to fly planes.
-
- There are a few good trainers that are ready to fly (or almost ready to
- fly, aka ARF). ARF planes are usually heavy and hard to repair. The new
- generation of ARF kits is all wood and better built but more expensive.
- The better kits have parts that are machine cut, the somewhat cheaper
- ones are die-cut. You'll probably have to so a little more work with a
- die-cut kit, mostly in separating parts and sanding them.
-
- ARFs vs. kits: this is a matter of opinion, but more people seem to think
- that kits are a better idea for beginners. Pro kits: you get valuable
- building experience and are able to do repairs. Moreover trainers are
- good planes to learn to build as well as to fly, and most of them are
- cheaper than most ARFs. Pro ARFs: you can be flying sooner, and you have
- less emotional investment in the plane so when you crash you don't feel
- as bad.
- However: regardless of what you chose, your chances of a painless
- education are greatly improved if you have an instructor---both for
- building and for flying.
-
- Remember, the plane you buy doesn't have to be good looking, it just has
- to teach you to fly! Many pilots after building a beautiful model are so
- afraid to crash that they never fly. Far better to have a scummy looking
- plane that you don't mind crashing again and again and learning to fly
- than to have a slick model that you can only mount on a stand! After you
- are proficient you'll have plenty of time to build good-looking planes.
-
- It seems to be the general consensus that there are enough decent kits
- around that building from scratch is not really worth the effort unless
- you are into design or obscure scale models. If this is what you want,
- you may find the "plotfoil" program (available from the rec.models.rc ftp
- site and from comp.sources.misc archives) useful.
-
- Covering: for now, stay with Monokote. It's reasonably easy to apply, not
- too heavy, and fuelproof. (The label gives directions.)
-
- :::::: -- The rec.models.rc ftp site -- ::::::
-
- Nur Iskander Taib <ntaib@silver.ucs.indiana.edu> has been kind enough to
- establish an ftp site for the use of the rec.models.rc community. Use
- anonymous ftp to log in to "bigwig.geology.indiana.edu" and go to the
- directory called "models" . You will find subdirectories called
- "airfoil", "faq" and "circuits". These contain, respectively:
- plotfoil---a program to plot airfoil sections on PostScript printers.
- It can also draw spars and sheeting allowances, and can
- plot airfoils of arbitrary chords (on multiple sheets). It
- also includes a library of airfoil data, including many
- from Soartech 8.
- faq ---contains this FAQ file.
- circuits---circuit diagrams for modelling applications, including
- "smart" glow-plug drivers.
-
- Other FTP sources:
- Sometimes people have trouble getting to bigwig. Plotfoil is also available
- from comp.sources.misc, which is archived at many sites, including sites in
- France and Australia. Get Volume 31, parts 28-30 (archive name: plotfoil).
- Contact your sysadmin, or read the periodic posting in comp.sources.misc for
- more information on how to reach the nearest one.
- This FAQ is available from pit-manager.mit.edu, the news.answers archive. It
- is in /pub/usenet/news.answers/RC-flying-FAQ/part*.
- These two sources are guaranteed to be up-to-date, since it is all done
- automagically.
-
- :::::: -- Learning to Fly -- ::::::
-
- The most important point, one which cannot be overstressed:
- *GET*AN*INSTRUCTOR!*
-
- Here's what one beginner had to say:
-
- > I just started doing RC planes myself. In fact, yesterday I flew my
- > plane for the first time (with an instructor). He took off for me,
- > got the plane at a real high altitude and then gave me the controls.
- > I did OK (in my opinion) but did have to give him the controls twice
- > in order to get the plane into stable flight again. I figured the
- > controls would be sensitive but I did not realize HOW SENSITIVE. I
- > only had to move them about 1/8 of an inch to turn.
- >
- > There is no way I could have landed the thing without crashing.
- >
- > By the way I am a full scale pilot. That did not help me at all.
- > In fact I think it hurt. I didn't realize how much I use the "feel
- > of the plane" when flying a real one. Obviously you have no feel
- > whatsoever with RC planes.
-
- You probably won't have any really bad (i.e. irreparable) crashes. (Of
- course, you'll still crash.) Also make _sure_ you have your instructor
- check your plane thoroughly _before_ the first flight---as someone said,
- "it is much better to go home with no flights and one airplane than go
- home with one half a flight and many little pieces." This is really,
- *REALLY* important.
-
- --- Pre-flight Checklist ---
-
- When your model is ready to fly, make sure it is thouroghly checked over by
- someone who has done alot of building and flying. When I say thouroughly,
- I don't mean just picking it up and checking the balance and thumping the
- tires a few times. Every detail of setup and connection should be gone over
- in detail. If your instructor doesn't want to spend this much time
- checking your plane, find a new instructor.
-
- The importance of this pre-flight check cannot be overemphasized! Many planes
- are lost due to a simple oversight that could have been caught by a pre-flight!
-
- Here's a checklist:
-
- _Before_the_first_flight:_
-
- 1) Weight
- ---is the model too heavy?
-
- 2) Balance
- ---Is the center of gravity (fore and aft) within the range shown
- on the plans?
- ---Is the model balanced side to side? (right and left wings of
- equal weight)
-
- 3) Alignment
- ---Are all flying surfaces at the proper angle relative to each other?
- ---Are there any twists in the wings? (other than designed-in washin
- or washout)
-
- 4) Control surfaces
- ---Are they all *securely* attached? (i.e. hinges glued, not just
- pushed in)
- ---Are the control throws in the proper direction *and* amount?
- (usually indicated in the plans)
-
- 5) Control linkage
- ---Have all linkages been checked to make sure they are secure?
- ---Are all snap-links closed?
- ---Have snap-links been used on the servo end? (They are
- more likely to come loose when used on the servo)
- ---Have all screws been attached to servo horns?
-
- 6) Engine and fuel (if applicable)
- ---Has the engine been thoroughly tested?
- ---Are all engine screws tight?
- ---Has the engine been run up at full throttle with
- the plane's nose straight up in the air? (To make sure it
- won't stall when full power is applied on climbout)
- ---Is the fuel tank level with the flying attitude of the plane?
- ---Is the carburetor at the same height (not above) as the fuel tank?
- ---Is the fuel tank klunk in the proper position and moving freely?
-
- 7) Radio
- ---Has a full range check been performed?
- ---Has the flight pack charge been checked with a voltmeter?
- ---Have the receiver and battery been protected from vibration
- and shock?
- ---Is the receiver's antenna fully extended and not placed within a
- fuselage with any sort of metallic covering?
-
- _After_repair:_
-
- The checklist should be gone through again, with particular attention to
- the areas that were worked on or repaired.
-
- _Before_*EVERY*_ flight:_
-
- 1) Start the engine (if applicable) and test the entire throttle range. Run
- it at full throttle with its nose in the air for 15 seconds or so.
-
- 2) Check the receiver flight pack with a voltmeter to ensure enough charge.
-
- 3) Check the control throw direction for all surfaces. It's very easy to
- do a repair or radio adjustment and forget to switch these.
-
- If you can't find an expert that is willing to teach you, it is best to
- start with a 2-3 channel model with a long wingspan and alot of dihedral.
- The ideal thing to start with here would be a 2 channel glider. If you
- MUST start with a powered plane, a 6' foot powered glider, like the Piece
- O' Cake from Dynaflite is a good way to go.
-
- :::::: -- Gliders -- ::::::
-
- A 2-channel (rudder+elevator) polyhedral [see below] glider is just about
- the easiest way to learn to fly, and is highly recommended. Once you can
- handle that you can move up to rudder-elev.-spoiler-flap competition
- ships or (on the slope) rudder-elevator-aileron-spoiler aerobatic ships.
-
- Sailplane plug (aka religious sermon): ... don't think glider flying is
- just "launch, glide back"---It's very easy to get 30+ minute flights and
- about 1000' altitude. Remember, power flying is limited by the size of
- the fuel tank (about 10 minutes) and gliders are limited by the receiver
- batteries (about 2 hrs). And glider flying is *much* more challenging (my
- opinion, of course), while at the same time being easier to learn. And no
- fuel costs, no starting hassles, no cleanup afterwards... Also, many
- cities have ordinances prohibiting model engines, which means the flying
- fields are outside city limits. BUT, since sailplanes don't have those
- nasty, messy smelly things, we can fly in any large enough area!
-
- >Are most gliders hand launched, or do they have a small engine to get
- them up?
-
- Gliders are usually launched by a "hi-start"---a section of rubber with
- about 500' of line. It is hooked to the plane and pulled back---the
- rubber then pulls it up kite-like. (It is NOT like a catapult launch!).
- Launches of heights up to 500' can be obtained on a good day. The launching
- procedure is simple---keep the elevator neutral (for now) and keep it
- flying straight. At the top the glider will just fly off the line. A small
- engine can also be used but it creates a lot of drag which is very
- detrimental to gliding performance. Hi-starts range from around $20 for
- light-weight models to $100 for heavy-duty ones.
-
- Winches are also used---it's very similar to a high-start except that you
- (the pilot) always have control over the line tension so you can usually
- get better launches. It does take more skill, though; as a beginner you
- don't need to worry about winches just yet.
-
- Flying at the slope you just chuck the plane into the wind---that's it!
-
- >How do sailplanes stay up?
-
- Since a sailplane has no engine, it follows that it must always sink
- through the surrounding air. The trick then is to find some air that's
- going up faster than you'll sink through it... and for our purposes,
- there are two kinds of such air:
- ---air heated locally will tend to rise. The heating could be by the
- sun on a parking lot or a bonfire or a .... This is called "thermal
- soaring"---the columns of rising air are called thermals. This needs
- some skill/experience, and mostly involves smooth flying and a good
- idea of how your plane reacts. An easy way is to just follow more
- experienced fliers (some of which are birds) into them.
- ---wind striking a slope will rise to go over it. You just fly in front
- of the slope where the air is going up. With a steady wind this is
- easy to fly in, with challenges provided by aerobatics etc. This is
- called (surprisingly) "slope soaring." Landing is more challenging
- while at the slope unless you have a large field or something at the
- top.
-
- Recommendations:
- Sailplanes:
- 6' or 2m class: (recommended)
- Carl Goldberg Gentle Lady, Dynaflite/Craft-Air Drifter II, Airtronics
- Olympic 650, SIG Riser, Great Planes Spirit, etc. These are all
- polyhedral ships with rudder and elevator controls. All are highly
- recommended.
- Carl Goldberg Sophisticated Lady: basically a souped up Gentle Lady,
- it is in general not recommended---it's heavier and the T-tail
- structure is very easy to break, even on a slightly rough landing.
- 100" or standard class:
- These models fly better but are more cumbersome to launch and transport,
- and are also slightly more expensive. Try Dynaflite/Craft-Air Butterfly,
- Airtronics Olympic II, SIG Riser 100 etc. These are basically scaled up
- versions of the 2m ships above.
-
- Costs:
-
- >What kind of cost am I looking at for a solid training glider or
- >powered plane, with all gear?
-
- $200 is in the ballpark. $120 for a 4-ch radio, $60 for a 2m glider,
- covering and other supplies. ARF Gliders---$100 + radio + supplies.
-
- Powered planes: about $350-400---$120 radio, $70 plane, $120 engine + supplies.
-
- (By "supplies," I mean things like rulers, knives etc.)
-
- >Where can I mail-order stuff from?
-
- Try Tower Hobbies (1 800 637 4989) and Sheldon's (1 800 228 3237) [Inside
- CA, 1 800 822 1688]. Also look in modelling magazines for ads. Try Radio
- Control Modeler, Model Airplane News, Flying Models, Model Aviation.
-
- ================================ End of Part 1 ==============================
- --
- --
- Shamim Mohamed / {uunet,noao,cmcl2..}!arizona!shamim / shamim@cs.arizona.edu
- "Take this cross and garlic; here's a Mezuzah if he's Jewish; a page of the
- Koran if he's a Muslim; and if he's a Zen Buddhist, you're on your own."
- Member of the League for Programming Freedom - write to lpf@uunet.uu.net
-